class GPUTexture
implementsGPUObjectBase
readonly
depthOrArrayLayers: numberreadonly
dimension: GPUTextureDimensionreadonly
format: GPUTextureFormatreadonly
height: numberlabel: stringreadonly
mipLevelCount: numberreadonly
sampleCount: numberreadonly
usage: GPUFlagsConstantreadonly
width: numbercreateView(descriptor?: GPUTextureViewDescriptor): GPUTextureViewdestroy(): undefined