class GPURenderBundleEncoder
label: stringdraw(vertexCount: number,instanceCount?: number,firstVertex?: number,firstInstance?: number,): undefineddrawIndexed(indexCount: number,instanceCount?: number,firstIndex?: number,baseVertex?: number,firstInstance?: number,): undefineddrawIndexedIndirect(indirectBuffer: GPUBuffer,indirectOffset: number,): undefineddrawIndirect(indirectBuffer: GPUBuffer,indirectOffset: number,): undefinedfinish(descriptor?: GPURenderBundleDescriptor): GPURenderBundleinsertDebugMarker(markerLabel: string): undefinedpopDebugGroup(): undefinedpushDebugGroup(groupLabel: string): undefinedsetBindGroup(): undefinedsetBindGroup(index: number,bindGroup: GPUBindGroup,dynamicOffsetsData: Uint32Array,dynamicOffsetsDataStart: number,dynamicOffsetsDataLength: number,): undefinedsetIndexBuffer(): undefinedsetPipeline(pipeline: GPURenderPipeline): undefinedsetVertexBuffer(): undefined